Undead minions in Battlegrounds
Every Undead minion in the Battlegrounds pool (24 total), plus the buddies, trinkets and tavern spells that support Undead builds.
The pool currently holds 24 Undead minions: 3 at tier 1, 3 at tier 2, 5 at tier 3, 6 at tier 4, 2 at tier 5, 4 at tier 6, 1 at tier 7. 38 trinkets and 2 tavern spells reference this type directly.
Has +4/+2 for each friendly Eternal Knight that died this game (wherever this is).
Battlecry: Your Undead have +1 Attack this game (wherever they are).
Rally: Your Undead have +1 Attack this game (wherever they are).
Magnetic, Reborn Can Magnetize to Mechs or Undead.
Activate (1): Give a different friendly Undead Reborn. Then destroy it to gain +4/+4.
Deathrattle: Your Tavern spells give an extra +1 Attack this game.
Avenge (3): Your teammate gets a random minion of their most common type.
Deathrattle: Your Undead have +2 Attack this game, wherever they are. (+4 if triggered outside combat!)
Has +4/+4 for each of your team's San'layn Scribes that died this game (wherever this is).
Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only.
After you cast a Tavern spell, your Undead have +3 Attack this game (wherever they are).
After a friendly minion is Reborn, give stats equal to its Attack to your right-most Undead.
Start of Combat: Destroy the minion to the left. Deathrattle: Summon an exact copy of it. (Except Stitched Salvager.)
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Undead buddies
After you call upon a new Element, this remembers it. Deathrattle: Call upon those Elements.
Whenever your hero takes damage, rewind it and gain stats equal to that amount.
After a friendly minion is Reborn, give it this minion's Attack.
After you buy a card, minions in the Tavern have +2/+2 this turn.
Whenever a friendly minion dies, gain its maximum stats. (Once per combat.)
After you use your Hero Power on a minion, it gains half this minion's Attack. (Swaps to Health next turn!)
After you get a Blood Gem, get an extra copy of it.
At the start of your turn, get a plain minion from your lowest-Health opponent's warband.
Deathrattle: Summon and get a random Undead Creation.
Battlecry: Sell a friendly minion. Split its stats evenly amongst its neighbors.
At the end of your turn, give the minion to the left +1 Health. (Improved by each Health your hero is missing!)
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Trinkets that care about Undead
Avenge (2): Give your minions +4/+4.
Get a Butchering. At the start of each turn, get another.
Whenever you cast a Tavern spell, your Undead have +2 Attack this game (wherever they are).
After a friendly Undead is Reborn, give it Reborn. (3 times per turn.)
Get a Golden Eternal Knight. After a friendly Undead dies, your Eternal Knights have +4/+2 this game.
Start of Combat: Summon a Golden Fish of N'Zoth that copies Deathrattles.
After a friendly minion is Reborn, get a plain copy of it. (3 times per combat.)
Your minions from Tier 3 or lower have +7/+5.
Spellcraft: Destroy a friendly Undead to get 2 random Undead.
Get an Archlich Kel'Thuzad. After you destroy a minion outside combat, give your minions +2/+2.
Get a Maw Caster. Whenever you destroy a minion outside combat, gain 2 Gold.
Whenever you would summon a minion that doesn't fit in your warband, give your minions +5 Attack.
Get a Plaguerunner. After you destroy a Plaguerunner outside combat, get a plain copy.
Get a Timewarped Radio Star. Give it Reborn.
Whenever you summon a minion, give it Divine Shield. (5 times per combat.)
Start of Combat: Destroy your 3 left-most minions. After your last minion dies, resummon them.
When you have space, summon a copy of the first minion you summon each combat.
When you have space, summon 2 copies of the first minion you summon each combat.
Avenge (4): Your Tavern spells give an extra +1/+1 this game.
Start of Combat: Give your left and right-most Undead Reborn.
Avenge (2): Give your minions +1/+1.
After 8 friendly minions die, get a random Undead. (8 left!)
Whenever a friendly minion attacks, give it +4 Attack.
Whenever you cast a Tavern spell, your Undead have +1 Attack this game (wherever they are).
Discover a Deathrattle minion. Your first Deathrattle each combat triggers an extra time.
After a friendly minion is Reborn, give your minions +2/+2.
At the end of each turn, your Undead have +2 Attack this game (wherever they are).
Get an Eternal Knight. Start of Combat: Give your Eternal Knights Taunt and Reborn.
Spellcraft: Destroy a friendly Undead to get a random Undead.
Craft a custom Undead. At the start of every 2 turns, repeat this. (2 turns left!)
After you summon 25 minions, replace this with a random Greater Undead Trinket. (25 left!)
Avenge (5): Give a random friendly Undead Reborn.
After you trigger a Deathrattle, give your right-most minion +2/+2 permanently.
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Tavern spells
Destroy a friendly Undead. Your Undead have +5 Attack this game (wherever they are).5Destroy a friendly Undead. Your Undead have +5/+0 this game (wherever…
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