After a Spellcraft minion appears in the Tavern, get a copy of its spell.
Battlegrounds Buddies
Every hero buddy, the hero it belongs to, its tavern tier, stats and effect.
When you sell this, feed 1 Banana to your minions. After you cast 2 spells, improve this. (2 left!)
After you buy a minion, gain +3/+3 for each Bonus Keyword it has.
When you 'Devour' this, spit its stats onto 1 extra minion.
Your Refreshes are free while the Tavern doesn't have the minion type of your Hero Power.
You can use your Hero Power an extra time each turn.
Deathrattle: Give a random friendly minion Windfury, Divine Shield, and Taunt.
After you call upon a new Element, this remembers it. Deathrattle: Call upon those Elements.
Taunt Deathrattle: Make your right-most minion Golden.
Whenever you buy a Tavern spell that costs (0), get a copy of it.
Whenever your hero takes damage, rewind it and gain stats equal to that amount.
Whenever a Dragon enters your warband or the Tavern, gain +1/+1.
'Twice as Nice' also gives both minions stats equal to your Tier.
Battlecry: Replace cards in the Tavern with ones from a Tier higher.
After a friendly minion is Reborn, give it this minion's Attack.
After you sell a minion, gain two +1/+1 hats that pass to a friendly minion when sold.
At the end of your turn, randomly improve 'Conviction'.
Divine Shield. After 'Verdant Spheres' triggers, gain the stats of the last minion you bought.
At the end of your turn, give a random friendly Golden minion +5/+5.
Your first minion that attacks has "Immune while Attacking" for one attack only.
At the end of your turn, give your left-most minion +10 Attack.
After you use your Hero Power, give your Divine Shield minions +2 Attack.
After you buy a card, minions in the Tavern have +2/+2 this turn.
After you kill a second minion each combat, get a plain copy of it.
Battlecry: Choose a minion in the Tavern. Transform into a copy of it.
Battlecry: Your next Hero Power makes the target Golden.
Whenever a friendly minion dies, gain its maximum stats. (Once per combat.)
After you use your Hero Power on a minion, it gains half this minion's Attack. (Swaps to Health next turn!)
Battlecry: Transform minions in the Tavern into Murlocs of the same Tier.
'Prestidigitation' chooses from Better Secrets.
After a different friendly minion gains stats, gain +1/+1 until next turn.
At the end of your turn, transform the minion to the left of this into one from a Tier higher (up to Tier 7!)
After you guess correctly with 'Detective for Hire', get a plain copy of the minion.
At the end of every 2 turns, get a plain copy of the left-most card in your hand. (2 turns left!)
Whenever you play a minion with less Attack than this, give it +1/+1 and improve this.
After you summon a minion of your Tier, give your minions +1/+1.
Taunt Deathrattle: Summon and get a random Battlecry minion.
After you remove a minion with 'Lock and Load,' get a plain copy of it.
After you get a Blood Gem, get an extra copy of it.
After a friendly minion kills an enemy, gain +3 Health permanently.
After you cast a spell on a different friendly minion, you also cast it on this. (Once per turn.)
Battlecry: Reduce the Cost of 'Lead Explorer' by (2).
At the start of your turn, get a plain minion from your lowest-Health opponent's warband.
Has +1/+1 for every 3 Gold you've spent this game.
Whenever your Amalgam gains stats, this gains them too.
At the end of your turn, Pass the highest-Tier minion in the Tavern.
'Arcane Alteration' replaces with a card from one Tier higher.
Once per turn, after you cast a Tavern spell, get a new copy of it.
Divine Shield The Tavern offers an extra Pirate whenever it is Refreshed.
The Tavern offers an extra minion of a higher Tier whenever it is Refreshed.
The Tavern offers an extra Frozen Elemental whenever it is Refreshed.
Nothing matches that search.
Whenever a different minion in your hand or board gains Health, this also gains it.
After you cast two Tavern spells, get a random Battlecruiser Upgrade. (2 left!)
At the start of your turn, get your next opponent's Buddy.
Battlecry: Refresh the Tavern with a minion of each Tier.
At the end of your turn, increase your maximum Gold by 1.
At the start of your turn, roll a 6-sided die. Discover a Tavern spell of that Tier.
After you Discover a minion, give it +2/+2 and improve this.
After you buy a minion, gain half its stats.
Start of Combat: If you control 4 minions with different types, gain your minions' highest Attack and Health.
Deathrattle: Deal 4 damage to a random enemy minion for each of your Mechs that died this combat.
At the end of your turn, get a random minion of your Tier.
When you sell this, get the Buddy of your teammate's Hero Power.
Deathrattle: Summon and get a random Undead Creation.
At the start of every 2 turns, get a plain copy of your teammate's highest-Tier minion (2 turns left!)
At the start of your turn, Discover a minion of your Tier. (50% chance to Pass it!)
At the start of your turn, Discover a Tavern spell of your Tier. (50% chance to Pass it!)
At the start of your turn, get your last opponent's Buddy.
At the end of your turn, get 2 random Tavern spells that give stats.
At the start of your turn, get the Buddy of your Hero Power.
Two Refreshes each turn are free. (0 left!)
Start of Combat: Give the minion to the left of this Health equal to its Attack.
When you sell this, get the Buddy of your Hero Power.
Battlecry: Sell a friendly minion. Split its stats evenly amongst its neighbors.
Battlecry: Discover a Tavern spell that costs (3) or more from any Tier.
When you sell this, Discover a plain copy of a different minion that you have exactly one of.
Start of Combat: Copy your two left-most Deathrattles (except other Whirl-O-Trons).
When you sell this, Discover a Quest. Complete it to get an 8-Gold Coin Pouch.
At the end of your turn, give your right-most minion +10 Health.
When you sell this, Discover a Darkmoon Prize from the next Tier.
Whenever a friendly Taunt minion is attacked, give your minions +1/+1 permanently.
Battlecry: Refresh the Tavern with the highest- Tier minion from each opponent's warband.
At the end of your turn, give the minion to the left +1 Health. (Improved by each Health your hero is missing!)
At the start of your turn, spin the Wheel of Yogg-Saron.
Battlecry: Discover a minion from a Tier higher than yours.
At the end of your turn, get a helpful card.
After you play a minion you've already played this turn, give your minions stats equal to your Tier.
When you sell this, refresh your Hero Power.
The first Triple Reward you play each turn Discovers from Golden minions. (1 left!)
Battlecry: Get a random minion each from Tiers 1, 3, and 5.
Battlecry, Deathrattle, and Rally: Get a random Bounty.
When you sell this, Discover a Zerg minion and set its stats to 6/6. It doesn't morph.
After you use 'Trash for Treasure', gain Gold equal to the removed minion's Tier.
At the end of your turn, give this minion's stats to a Tier 3 minion.
At the end of your turn, make a random Frozen minion in the Tavern Golden.
After you buy a minion, get a random Tavern spell from the same Tier. (9 left!)
Nothing matches that search.

















































































































