At the start of your turn, spin the Wheel of Yogg-Saron.
Battlegrounds Buddies
Every hero buddy, the hero it belongs to, its tavern tier, stats and effect.
At the end of every 2 turns, get a plain copy of the left-most card in your hand. (2 turns left!)
Battlecry: Replace cards in the Tavern with ones from a Tier higher.
After a friendly minion is Reborn, give it this minion's Attack.
After you sell a minion, gain two +1/+1 hats that pass to a friendly minion when sold.
Whenever you play a minion with less Attack than this, give it +1/+1 and improve this.
Battlecry: Refresh the Tavern with a minion of each Tier.
After you summon a minion of your Tier, give your minions +1/+1.
At the end of your turn, increase your maximum Gold by 1.
At the start of your turn, roll a 6-sided die. Discover a Tavern spell of that Tier.
Taunt Deathrattle: Summon and get a random Battlecry minion.
When you sell this, Discover a Zerg minion and set its stats to 6/6. It doesn't morph.
After you Discover a minion, give it +2/+2 and improve this.
At the end of your turn, randomly improve 'Conviction'.
Battlecry: Discover a minion from a Tier higher than yours.
After a Spellcraft minion appears in the Tavern, get a copy of its spell.
After you remove a minion with 'Lock and Load,' get a plain copy of it.
When you sell this, feed 1 Banana to your minions. After you cast 2 spells, improve this. (2 left!)
Divine Shield. After 'Verdant Spheres' triggers, gain the stats of the last minion you bought.
At the end of your turn, give a random friendly Golden minion +5/+5.
After you get a Blood Gem, get an extra copy of it.
After you buy a minion, gain half its stats.
Your first minion that attacks has "Immune while Attacking" for one attack only.
Start of Combat: If you control 4 minions with different types, gain your minions' highest Attack and Health.
Deathrattle: Deal 4 damage to a random enemy minion for each of your Mechs that died this combat.
After you buy a minion, gain +3/+3 for each Bonus Keyword it has.
At the end of your turn, get a random minion of your Tier.
When you sell this, get the Buddy of your teammate's Hero Power.
At the end of your turn, get a helpful card.
Deathrattle: Summon and get a random Undead Creation.
At the end of your turn, give your left-most minion +10 Attack.
At the start of every 2 turns, get a plain copy of your teammate's highest-Tier minion (2 turns left!)
At the start of your turn, Discover a minion of your Tier. (50% chance to Pass it!)
At the start of your turn, Discover a Tavern spell of your Tier. (50% chance to Pass it!)
At the start of your turn, get your last opponent's Buddy.
After a friendly minion kills an enemy, gain +3 Health permanently.
After you cast a spell on a different friendly minion, you also cast it on this. (Once per turn.)
After you play a minion you've already played this turn, give your minions stats equal to your Tier.
Battlecry: Reduce the Cost of 'Lead Explorer' by (2).
After you use your Hero Power, give your Divine Shield minions +2 Attack.
At the end of your turn, get 2 random Tavern spells that give stats.
At the start of your turn, get the Buddy of your Hero Power.
At the start of your turn, get a plain minion from your lowest-Health opponent's warband.
After you buy a card, minions in the Tavern have +2/+2 this turn.
After you kill a second minion each combat, get a plain copy of it.
Two Refreshes each turn are free. (0 left!)
Has +1/+1 for every 3 Gold you've spent this game.
Start of Combat: Give the minion to the left of this Health equal to its Attack.
When you sell this, get the Buddy of your Hero Power.
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Battlecry: Choose a minion in the Tavern. Transform into a copy of it.
Whenever your Amalgam gains stats, this gains them too.
At the end of your turn, Pass the highest-Tier minion in the Tavern.
Battlecry: Sell a friendly minion. Split its stats evenly amongst its neighbors.
'Arcane Alteration' replaces with a card from one Tier higher.
When you 'Devour' this, spit its stats onto 1 extra minion.
Battlecry: Discover a Tavern spell that costs (3) or more from any Tier.
When you sell this, Discover a plain copy of a different minion that you have exactly one of.
Your Refreshes are free while the Tavern doesn't have the minion type of your Hero Power.
Start of Combat: Copy your two left-most Deathrattles (except other Whirl-O-Trons).
After you use 'Trash for Treasure', gain Gold equal to the removed minion's Tier.
Once per turn, after you cast a Tavern spell, get a new copy of it.
Battlecry: Your next Hero Power makes the target Golden.
Whenever a friendly minion dies, gain its maximum stats. (Once per combat.)
When you sell this, Discover a Quest. Complete it to get an 8-Gold Coin Pouch.
When you sell this, refresh your Hero Power.
Divine Shield The Tavern offers an extra Pirate whenever it is Refreshed.
The Tavern offers an extra minion of a higher Tier whenever it is Refreshed.
At the end of your turn, give this minion's stats to a Tier 3 minion.
The Tavern offers an extra Frozen Elemental whenever it is Refreshed.
After you use your Hero Power on a minion, it gains half this minion's Attack. (Swaps to Health next turn!)
You can use your Hero Power an extra time each turn.
Battlecry: Transform minions in the Tavern into Murlocs of the same Tier.
Deathrattle: Give a random friendly minion Windfury, Divine Shield, and Taunt.
After you call upon a new Element, this remembers it. Deathrattle: Call upon those Elements.
Taunt Deathrattle: Make your right-most minion Golden.
The first Triple Reward you play each turn Discovers from Golden minions. (1 left!)
At the end of your turn, give your right-most minion +10 Health.
'Prestidigitation' chooses from Better Secrets.
Battlecry: Get a random minion each from Tiers 1, 3, and 5.
After a different friendly minion gains stats, gain +1/+1 until next turn.
At the end of your turn, make a random Frozen minion in the Tavern Golden.
Whenever you buy a Tavern spell that costs (0), get a copy of it.
After you buy a minion, get a random Tavern spell from the same Tier. (9 left!)
When you sell this, Discover a Darkmoon Prize from the next Tier.
Whenever a different minion in your hand or board gains Health, this also gains it.
Battlecry, Deathrattle, and Rally: Get a random Bounty.
After you cast two Tavern spells, get a random Battlecruiser Upgrade. (2 left!)
Whenever your hero takes damage, rewind it and gain stats equal to that amount.
Whenever a Dragon enters your warband or the Tavern, gain +1/+1.
'Twice as Nice' also gives both minions stats equal to your Tier.
At the end of your turn, transform the minion to the left of this into one from a Tier higher (up to Tier 7!)
Whenever a friendly Taunt minion is attacked, give your minions +1/+1 permanently.
At the start of your turn, get your next opponent's Buddy.
After you guess correctly with 'Detective for Hire', get a plain copy of the minion.
Battlecry: Refresh the Tavern with the highest- Tier minion from each opponent's warband.
At the end of your turn, give the minion to the left +1 Health. (Improved by each Health your hero is missing!)
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