Divine Shield This minion is always Golden, but doesn't give a Triple Reward.
Pirate minions in Battlegrounds
Every Pirate minion in the Battlegrounds pool (26 total), plus the buddies, trinkets and tavern spells that support Pirate builds.
The pool currently holds 26 Pirate minions: 2 at tier 1, 3 at tier 2, 7 at tier 3, 6 at tier 4, 4 at tier 5, 3 at tier 6, 1 at tier 7. 34 trinkets and 6 tavern spells reference this type directly.
Battlecry: Get a Lockbox. If you already have one, it opens 1 turn sooner instead.
At the end of your turn, give adjacent minions +1 Attack. Repeat for each friendly Golden minion.
Battlecry: Your Tavern spells give an extra +1 Attack this game.
Deathrattle: Get a Lockbox. If you already have one, it opens 1 turn sooner instead.
At the start of your turn, you and your teammate each gain 1 Gold.
Whenever you cast a Tavern spell, give your minions +1 Attack.
Once this deals 35 damage, get a Golden Touch. (35 left!)
Deathrattle: Reduce the Cost of upgrading your team's Taverns by (1).
Whenever you spend 5 Gold, give your Pirates +2 Attack. (5 Gold left!)
Battlecry: Give a Pirate +1 Health. (Improved by each Gold you spent this turn!)
Has +7/+7 for each Golden minion you've played this game (wherever this is).
Whenever you spend 5 Gold, give two friendly Pirates +4/+5. (5 Gold left!)
After you spend 5 Gold, get a Lockbox. If you already have one, it opens 1 turns sooner instead. (5 Gold left!)
Battlecry and Deathrattle: Get a random Bounty.
After you Discover a card, give your other Pirates +1/+1. (Improved by Golden minions you played this game!)
Battlecry: Get a random Golden minion from Tier 4. It doesn’t give a Triple Reward.
Battlecry: Make a friendly minion from Tier 6 or below Golden.
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Pirate buddies
At the end of your turn, give a random friendly Golden minion +5/+5.
Divine Shield The Tavern offers an extra Pirate whenever it is Refreshed.
At the end of your turn, get a helpful card.
When you sell this, refresh your Hero Power.
Battlecry, Deathrattle, and Rally: Get a random Bounty.
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Trinkets that care about Pirate
Get a Lovesick Balladist. At the start of each turn, get another. Your Lovesick Balladists also give Attack.
Whenever you spend Gold, give two friendly Pirates +6/+6.
You only need 2 copies of a Pirate to make it Golden.
Each combat, after 2 friendly Pirates attack, gain 1 Gold next turn. (2 left!)
Get a Golden Enterprising Escapee. Your Lockboxes open 1 turn sooner.
When you spend 20 Gold, double your minions' Attack. (Twice per game.)
Get a Sky Pirate Flagbearer. Your Sky Pirates have +6 Attack.
At the end of each turn, give your Golden minions +10/+10.
At the end of your turn, give your minions +4/+2. (Improved by Golden minions you've played this game!)
Your Tavern spells give an extra +1/+1. After you cast 6 Tavern spells from hand, improve this. (6 left!)
After you buy a card, give two random friendly minions +4/+4.
After you cast a Tavern spell, give your Pirates +3/+3.
Start of Combat: Give 3 friendly Pirates "Deathrattle: Summon a 1/1 Sky Pirate and give it this minion's Attack. It attacks immediately."
Get a Proud Privateer and 2 random Bounties. At the start of each turn, get another 2 Bounties.
Start of Combat: Give 4 random friendly Pirates Divine Shield.
After you spend 10 Gold, give your Pirates +1/+1 and improve this. (10 Gold left!)
Whenever you get a Pirate, give your left-most minion +16/+16.
At the end of each turn, give your left-most minion +4/+3. Repeat for each friendly Golden minion.
Whenever you spend Gold, give two friendly Pirates +3/+3.
Whenever a friendly minion attacks, give it +4 Attack.
At the end of each turn, give your Golden minions +3/+3.
At the end of your turn, give your minions +1/+1. (Improved by Golden minions you've played this game!)
Make a random friendly minion from Tier 4 or below Golden. At the start of each turn, repeat this.
Get a Goldgrubber and an Aureate Laureate.
Get a Doubloon Grifter. The first Pirate you buy each turn is free.
Get a Gritty Headhunter that gives a Marauder's Contract. At the start of each turn, repeat this.
After you buy a card, give two random friendly minions +2/+1.
Get a Lockbox. If you already have one, it opens 2 turns sooner instead. At the start of each turn, repeat this.
After you spend 50 Gold, replace this with a random Greater Pirate Trinket. (50 Gold left!)
Gain 1 Gold for each friendly Golden minion. At the start of your turn, repeat this.
After you buy 2 Battlecry minions, get a random Battlecry minion. (2 left!)
Start of Combat: Summon and get a random Pirate. It attacks immediately.
When you have 15 Gold, get a random Golden Tier 5 minion. (Once per game.)
Get 2 random Bounties. At the start of each turn, repeat this.
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Tavern spells
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