Naga minions in Battlegrounds
Every Naga minion in the Battlegrounds pool (24 total), plus the buddies, trinkets and tavern spells that support Naga builds.
The pool currently holds 24 Naga minions: 3 at tier 1, 3 at tier 2, 2 at tier 3, 6 at tier 4, 6 at tier 5, 3 at tier 6, 1 at tier 7. 28 trinkets and 3 tavern spells reference this type directly.
Battlecry: The next Tavern spell you buy costs (1) less.
The first Spellcraft spell played from hand on this each turn is permanent. (1 left!)
Spellcraft: Give a minion +1/+1 until next turn. (Improved by every 3 spells you've cast this game!)
Spellcraft: Give a minion +2/+6 and Taunt until next turn.
Spellcraft: Give a minion +2/+2. If it's a Naga, also give it Windfury until next turn.
Divine Shield Has +2/+1 for each Tavern spell you've cast this game.
Activate (1): Cast 2 random Tavern spells (targets this if possible).
Spellcraft: Choose a minion. Get a different random minion of its type, then Pass it.
Spellcraft: Get a random Tavern spell that gives stats.
Once per turn, when a Spellcraft spell is played on this, get a new copy of it.
Spellcraft: Get a random Tier 1 Naga. (Improves each turn!)
Battlecry and Deathrattle: Get a Shiny Ring.
Taunt Spellcraft: Give a minion Divine Shield until next turn.
Deathrattle: Give all your Naga +2/+1. (Improved by every 3 spells you've cast this game!)
Once per turn, after you Pass a Tavern spell, get a new copy of it.
Spellcraft: Your Tavern spells give an extra +1/+1 this game.
At the end of your turn, cast Natural Blessing on adjacent minions.
After you play a Naga, gain +1/+1. (Improved by every 3 spells you've cast this game!)
Spellcraft: Choose a different minion in the Tavern to get a copy of.
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Naga buddies
After a Spellcraft minion appears in the Tavern, get a copy of its spell.
After you cast a spell on a different friendly minion, you also cast it on this. (Once per turn.)
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Trinkets that care about Naga
Whenever you cast a spell, give your minions +1/+1 permanently. (+2/+2 while in combat!)
At the end of each turn, give your left-most minion +3/+3. After you cast a spell, improve this.
Whenever you cast a Spellcraft spell, cast Might of Stormwind.
Get a Showy Cyclist. Your Showy Cyclists' Deathrattles give permanent stats.
Your minions have +1 Attack. (Improved by every 4 spells you've cast this game!)
After you spend 7 Gold, cast Shiny Ring. (7 Gold left!)
Get a Timewarped Glowscale. After you cast a Spellcraft spell, give your minions with Divine Shield +3/+3.
Get a Groundbreaker. Your Groundbreakers also give stats to the minion to their left.
Your Tavern spells give an extra +1/+1. After you cast 6 Tavern spells from hand, improve this. (6 left!)
Whenever you cast a spell on a minion, give it +10/+10.
Start of Combat: Double your left and right-most Naga's stats.
After you play 2 Naga, get a random Spellcraft spell. (2 left)
Spellcraft: Give a minion +30/+30 until next turn.
Get a Zesty Shaker. Your Zesty Shakers give an extra copy of the spell.
Get a Spitescale Special. Your first two Spellcraft spells each turn cast an extra time. (2 left!)
Get 2 Thaumaturgists. Your Thaumaturgists' Spellcrafts are permanent.
After you cast 8 spells, get a random Naga. (8 left!)
Get 3 random Spellcraft spells. At the start of each turn, get 3 more.
Once you cast 14 spells, your Tavern spells give an extra +4/+4. (14 left!)
Whenever you cast a spell on a minion, give it +4/+4.
After you play 4 minions, get a random Tier 1 Tavern spell and improve this. (4 left!)
After you cast 18 spells, replace this with a random Greater Naga Trinket. (18 left!)
Start of Combat: Give your Naga "Deathrattle: Get a random Spellcraft spell."
Get a Tide Raiser. After you cast a spell in combat, get a copy of the spell. (3 times per combat.)
Start of Combat: Give your Naga +1 Health. (Improved by every 4 spells you've cast this game!)
After you cast 3 spells on minions, gain 1 Gold. (3 left!)
Get a Weary Mage. Your Weary Mages' Spellcrafts are permanent.
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Tavern spells
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