Tavern tier 6 — every Battlegrounds minion and spell
All 39 tier 6 Battlegrounds minions and 5 tier 6 tavern spells, with stats, minion types and card text.
Tier 6 holds 39 minions and 5 tavern spells, plus 5 hero buddies that arrive at this tier. By minion type that is 4 Dragon, 4 Undead, 4 Elemental, 4 Quilboar, 3 Murloc, 3 Demon, 3 Aberration, 3 Mechanical, 3 Naga, 3 Pirate, 2 Neutral, 2 Beast, 1 Amalgam.
Start of Combat: Gain the stats of all the minions in your hand.
Divine Shield Rally: Cast Mighty Dragonbreath.
After your teammate sells a minion, gain its stats. (Once per turn.)
Deathrattle: Your Tavern spells give an extra +4 Health this game.
Avenge (4): Get a random Undead. Deathrattle: Summon it from your hand for this combat only.
After a friendly Rally minion attacks, trigger your left-most Deathrattle.
Divine Shield This minion can triple with any Elemental.
After your hero takes 4 damage, get a copy of Corrupted Cupcakes. (4 left!)
Divine Shield. Has +4/+2 for each Deathrattle you've triggered this game (wherever this is).
At the end of your turn, cast Natural Blessing on adjacent minions.
Start of Combat: Give your Dragons +2/+2. Improves permanently after you cast a Tavern spell.
After you cast a Tavern spell, your Undead have +3 Attack this game (wherever they are).
Whenever you cast a spell on this, it casts Misplaced Tea Set.
After you play a Naga, gain +1/+1. (Improved by every 3 spells you've cast this game!)
Whenever you discard a card, give your Deity +1/+1 and improve this.
After you Discover a card, give your other Pirates +1/+1. (Improved by Golden minions you played this game!)
At the end of your turn, get 2 random Tavern spells.
At the end of your turn, this plays a Blood Gem on all your teammate's minions.
Once per turn, after you buy a Tavern spell, get a 1/1 Murloc and teach it that spell. (1 left!)
After you play a card from Tier 3 or below, give your Murlocs +3/+3.
After a friendly minion attacks, your Beetles have +5/+5 this game. Deathrattle: Summon a 2/2 Beetle.
Battlecry and Deathrattle: Your Blood Gems give an extra +2/+1 this game.
Battlecry: Get a random Golden minion from Tier 4. It doesn’t give a Triple Reward.
After a friendly minion is Reborn, give stats equal to its Attack to your right-most Undead.
Whenever a card is added to your hand, give your Deity +3/+4.
Magnetic Has +3/+3 for each time your team has Passed this game (wherever this is).
After you play a Choose One card, this plays a Blood Gem on all your other Quilboar.
After you play 3 Elementals, gain the stats of the highest- Health minion in the Tavern. (3 left!)
At the end of your turn, give your minions +4/+5 for each Magnetization they have.
Choose One - This plays 3 Blood Gems on all your minions; or cast Blood Gem Barrage 3 times.
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Tier 6 tavern spells
Discover a Choose One card. It has both effects combined.
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Buddies at tier 6
When you sell this, Discover a Zerg minion and set its stats to 6/6. It doesn't morph.
After you use 'Trash for Treasure', gain Gold equal to the removed minion's Tier.
At the end of your turn, give this minion's stats to a Tier 3 minion.
At the end of your turn, make a random Frozen minion in the Tavern Golden.
After you buy a minion, get a random Tavern spell from the same Tier. (9 left!)
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